face.Īs of v1.0, you can also add new hairstyles to all the costumes by putting an before the file name. The same applies to the face files, same mod name and ends up in. hair at the end, which will be Ryo /tmcl. You'll have an Autolink folder inside your DOA5 folder now, go to it, and you'll see something like thisĪs you can see, the mod is called "Ryo Hazuki", as such, the hair files need to have the same name, along with. Now copy paste the files and folder from Autolink to your DOA5 folder.Īutolink is now installed, now how to add costumes. If you already have a d3d9.dll (from sweetfx or reshade for example), rename it to d3d9ex.dll. rar file, and now, go to your DOA5 folder, if you have lnk_reshuffle installed, rename DInput8.dll to lnk_reshuffle.dll. I don't think the CPU can use these costumes in Arcade, needs further testing since it's random.Īnyway, let's move on to the tutorial itself. You can also add hair styles to all costumes.The name of the costume files will be the one shown in-game, you can add spaces, so it'll look organized.As mentioned above, this won't use any free slot or replace any costume, so you can add as many as you want.Can be used alongside DLC tool or lnk_reshuffle if you want. ( )īut first, the pros and cons of using it. This tool is made by 跌倒的貓 (FallingCat) from the 3dm forums. It can also skip the opening movies and also has Camera controls, which allows you to slow-mo by pressing F1 and more. This allows you to have an infinite amount of costumes. Greetings, I decided to make a tutorial on Autolink, a tool that allows us to add costumes to the detail section, so we don't have to swap anything, or be limited by slots.
0 Comments
Leave a Reply. |